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Halo Wars FAQs

What is "Halo Wars"?
Is there going to be a collectors edition of Halo Wars?
What is Bungies role in the production of Halo Wars?
Will there be wildlife in the game?
Is there a unit limit?
Will Halo Wars include split screen?
Whatever happened to Halogen?
Will there be boss units?
Can infantry take cover and perform tactical actions?
What about space battles?
Will there be a map editor?
What kind of economy will we see?
Will there be an FPS mode?
Where does "Halo Wars" take place in the Halo timeline?
Can you reveal anything about "Halo Wars" storyline?
Will I be able to play as the Covenant?
Why is "Halo" being made into an RTS game?
When will "Halo Wars" be available?
Will I be able to play Halo Wars on Xbox 360 and PC?
Is the trailer pre-rendered?
Other RTS games that have transitioned to console have had issu...
Where can I learn more about other Halo games?



What is "Halo Wars"?
A: Halo Wars is the next real-time strategy game from Ensemble Studios, creators of the Age of Empires franchise. Designed exclusively for the Xbox 360, Halo Wars allows you to take charge of the human UNSC armies and see the Halo universe from a totally new perspective. (top)

Is there going to be a collectors edition of Halo Wars?
A: No collectors edition has been confirmed yet but it has been hinted in a recent interveiw that one is in the making. (top)

What is Bungies role in the production of Halo Wars?
A: Bungie is helping Ensemble make sure that the storyline of Halo Wars fits within the Halo universe, other than that Bungies direct response to this question was "They don't need us to tell them how to make an RTS they're quite accomplished in that regard". (top)

Will there be wildlife in the game?
A: Yes. But their affect on the gameplay is yet to be known. (top)

Is there a unit limit?
A: Yes. This is necessary to prevent "spamming" of a certain unit and more balanced gameplay. (top)

Will Halo Wars include split screen?
A: No, but we have been assured that the AI and skirmish mode will make up for it and be a big part of the game. (top)

Whatever happened to Halogen?
A: Halogen was a complete conversion mod of Command and Conquer: Generals being created by Slipstream Productions in an attempt to create a Real-Time Strategy version of Halo. Microsoft had given the cease and desist order to Slipstream Productions, and it has since been cancelled. (top)

Will there be boss units?
A: Other than the Scarab, which may not exactly be a "boss", no such thing has been confirmed. (top)

Can infantry take cover and perform tactical actions?
A: Things like that involve a lot of micro-management. ES has yet to release info regarding it. (top)

What about space battles?
A: There will be no space battles in Halo Wars. (top)

Will there be a map editor?
A: A map editor for Halo Wars is still up in the air. Since map editors have appeared in past Ensemble Studios games, it's not unlikely that one will be in Halo Wars. However since the player will have access to only a controller and not a mouse and keyboard it seems that a map editor will not be included. (top)

What kind of economy will we see?
A: The economy will consist of supplies being dropped down from the Spirit of Fire in orbit. (top)

Will there be an FPS mode?
A: No. Not even a small chance. (top)

Where does "Halo Wars" take place in the Halo timeline?
A: "Halo Wars" takes place before the first Halo FPS game, during the UNSC's initial deadly encounters with the Covenant. (top)

Can you reveal anything about "Halo Wars" storyline?
A: Players will lead the crew of the UNSC's "Spirit of Fire" from initial skirmishes to an all out war against the Covenant. (top)

Will I be able to play as the Covenant?
A: Stay tuned. (top)

Why is "Halo" being made into an RTS game?
A: Warthogs are cool. Scorpions are cool. Controlling lots of Warthogs and Scorpions and sending them into battle is really, really cool. We've been big fans of Halo for years at Ensemble Studios, and when we sat down to discuss our next project we thought Halo would be absolutely perfect as an RTS on the Xbox 360. (top)

When will "Halo Wars" be available?
A: Stay tuned. (top)

Will I be able to play Halo Wars on Xbox 360 and PC?
A: Halo Wars is for the Xbox 360 exclusively. (top) Is the trailer pre-rendered?
A: Yes, and it's based around our world concepts and uses lots of in-game models. The sound and music were done at Ensemble Studios as well. Props to our friends at Blur for bringing it all together and making it really shine. We have released a video for download that shows in-game footage as well. (Nothing pre-rendered here) Check out our media page for the video that shows our E3 2007 demo level. (top)

Other RTS games that have transitioned to console have had issues with controls, how will "Halo Wars" improve on the formula?
A: Halo Wars was created for the Xbox 360 from the ground up, which meant we didn't have to make compromises or shoe-horn in artifacts from a Windows PC game. We were able to take all the best aspects of RTS games, make them work perfectly on the Xbox 360, and exclude the rest. (top)

Where can I learn more about other Halo games?
A: Our friends at Bungie, the creators of the Halo Universe, have lots of information about Halo. Check them out here: www.bungie.net. (top)

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